package wyf.cgq; import java.io.*; import java.net.*; import java.util.*; public class PaintThread extends Thread{//服务器端的绘制方法 TankServer father; boolean flag=true; public PaintThread(TankServer father){//构造器 this.father=father; } public void run(){//重写的run方法 while(flag){ try{ sleep(100); } catch(Exception e){e.printStackTrace();} father.repaint();//每隔一段时间绘制一次 } } }